00:00
00:00
etheweirdo

30 Game Reviews

4 w/ Responses

Neat little game. I think it gets a bit hectic too quick, a lot of times my initial enemy wave would be the chompy bot and a missile which depending on when it shot made it feel really unfair. I feel like some of those might need to be spaced out a bit better. Also I feel like instead of just being random, health packs should probably spawn after a set amount of time after being hit. I often got health packs on full health and not often when I actually needed them. It's a fun little collecting game, I could see it being extremely fun if expanded on a bit.

QualityStuff499 responds:

Thanks a ton for pointing it out, re-worked medkits a bit in the upcoming update in 2 days! I did re balance the enemies a tiny bit, though the best advice on the chompy bot is to glide and wait till he gets his mouth down, hes a really tame enemy compare to the rest, also you can go through his mouth! Just dont get hit by the head or body, and be confident with the glide ability, you can do it!

Fun little game. Puzzles are pretty easy to figure out, but a couple of them require some thought. Silly game with some silly endings. Secret ending is fun to figure out.

Pretty fun, though gets repetitive really quick. You can become overpowered extremely early compared to the time limit.

very fun and neat. I really like all the doodads. I kinda wish there was some help on some of the items (fishing rod I didn't get, other than I could put a worm on it. Then later the line went offscreen no matter what) but pretty minor. my only actual issue is that using the scroll wheel also scrolls the page lol.

TristoneThePerson responds:

Put the worm on the fishing rod and put it in the blue

Does exactly what you set out to do. I think having the tons of dialogue really make you have the drive to keep going that the gameplay does not. A means to an end really.

Visually really nice, lot of fun designs and pleasant to look at. Gameplay wise I think it's fine, simple rhythm game, though I think some of the cues feel either off or just don't feel like it's part of the beat. The tutorial told me to listen to the beat but I never really felt like the bugs danced to them? Maybe on the actual moment you'd press the key but if the cue isn't on a beat either it's hard to gauge when to actually press it. Sometimes the cues seemed to be different lengths as well which makes it more difficult. There also would occasionally be some odd lag after a cue but I am willing to blame firefox on that honestly lol. All in all, a neat idea that probably could use some polish and a push to really add to it.
Also, weird issue on the fourth bug's stage where they just didn't dance? no clue why that happened, I thought it may have been a joke but restarting the level fixed it.
Similar issue on fifth bug where with ten seconds left they stopped dancing.

Pretty neat game. A bit hard to get the controls down but it's a lot of fun. Could use a little fine tuning like maybe letting you go a bit farther off a ledge before falling, but I think the core concept is solid. Fun time.

Very silly, but there's genuinely a neat idea in the gameplay! Takes a minute to understand all the bits of how to play but works out well once you do. Only real complaint would be it would be nice to know how many trapped cereal people are in a level. Would be fun to have an expanded and polished version of it. Until then I must continue eating too much cereal.

fairly fun game, pretty good for a game jam game. Sometimes the accuracy of the symbols didn't work and I wish it was clearer when you could start drawing but I enjoyed it.

Neat game, a fairly new take on falling block puzzle games. I think there's a bit of confusion on what causes multi line clears, I didn't see anywhere that explained it in game at least. It's a neat game that doesn't have that hook to make it extremely addicting I'd say, although hard to say what it would be.

I like to draw and make video games.

Joined on 12/19/12

Level:
4
Exp Points:
106 / 180
Exp Rank:
> 100,000
Vote Power:
3.57 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Medals:
851
Supporter:
2y 11m 24d